Incense Smoke

Been playing Assassin's Creed and wanted to try to recreate an incense burner with that super funky wispy smoke. Thymiaterion modeled in Maya, textured in Quixel, and smoke textures made in Photoshop with the wispy smoke take from a single frame of a Houdini Pyro sim to avoid the use of flipbooks.

UE4 Smoke Study

Little GIF of the thing. Only 3 512px textures used for the effect; a tiling clouds, a cloud shape, and the wispy smoke frame.

Little GIF of the thing. Only 3 512px textures used for the effect; a tiling clouds, a cloud shape, and the wispy smoke frame.